Search Issue Tracker
Fixed
Votes
0
Found in
2019.2.0a1
2019.3.0a1
2019.3.0b7
Issue ID
1194982
Regression
No
Crash on SerializedProperty::GetStringValue when changing string field in ScriptableObject asset with SerializeReference member
How to reproduce:
1. Open user attached project "UnityBugExplorer.zip"
2. Select TestSO scriptable object
3. Enter a long string (20+ characters) into "SomeString" field
Expected result: Editor does not crash
Actual result: Editor crashes
Reproducible with - 2019.2.10f1, 2019.3.0b8
Not reproducible with - 2017.4 (No ScriptableObjects), 2018.4 (No ScriptableObjects), 2019.3.0b9, 2020.1.0a11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment