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0
votes
Won't Fix

Unity Editor crashes when passing half of the Emoji to native C++ code

Scripting

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Aug 13, 2018

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Version/s: 2017.4.6f1

To reproduce: 1. Download attached project "utf16_surrogate.zip" and open in Unity2. Open "surrogate" scene3. Enter Play mode Expect... Read more

0
votes
Not Reproducible

Editor crashes in CalculateGlobalRotation when TransformAccess.rotation ...

Scripting

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Aug 12, 2018

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Version/s: 2018.2.1f1

To reproduce: 1. Open the attached project (ECS Job System.zip)2. Enter Play mode Expected: the Editor doesn't crash Reproduced in 2... Read more

3
votes
Won't Fix

Wrong script named displayed when failed to add script to GameObject

Scripting

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Aug 13, 2018

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Version/s: 2018.2.2f1, 2018.2.3f1

How to reproduce:1. Open user's project.2. Go to Assets > BioIK.3. Add BioIK.cs to Main Camera. Expected result: Script can be ad... Read more

0
votes
Won't Fix

[MAC] Unity crashes when a method imported with a DLLImport is called in...

Scripting

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Aug 10, 2018

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Version/s: 2018.2.2f1

The crash is caused by the line BLEDeInitialise(ble); in the file BLE.cs, 53rd line. How to reproduce:1. Open the attached project n... Read more

0
votes
Fixed

Missing spaces around classnames wont allow scripts to be attached

Scripting

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Aug 15, 2018

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Version/s: 2018.2

Example code showing the issue:using UnityEngine; namespace MyGame{public class Player: MonoBehaviour{public float Health;}} Works w... Read more

0
votes
Fixed

An error is shown in the Inspector when a class is inside a namespace an...

Scripting

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Aug 13, 2018

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Version/s: 2018.2.3f1

Repro steps:1. Open QA attached project "repro_1070400"2. Select script "TestScript" in the Project Window3. Observe the Inspector4.... Read more

0
votes
Fixed

[IL2CPP] AutomaticWorldBootstrap is stripped in Pure ECS build

Scripting

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Aug 14, 2018

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Version/s: 2018.2.3f1

Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Check the Console. Actual behavior:- Only UP... Read more

0
votes
Duplicate

[.NET 4.x] A script can't be loaded when a class derived from MonoBehavi...

Scripting

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Aug 20, 2018

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Version/s: 2018.2.4f1

Repro steps:1. Open QA attached project "repro_1072512"2. Open scene "0"3. Select "GameObject" in the Hierarchy4. Observe the Inspec... Read more

0
votes
Fixed

[IL2CPP] "Unity extensions are not yet initialized" errors are thrown wh...

Scripting

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Aug 06, 2018

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Version/s: 2018.1.0b8, 2018.2.0f2

How to reproduce:1. Open the attached project2. In the Build settings window, switch the target platform to "Universal Windows Platf... Read more

0
votes
Fixed

[NavMeshComponents] API updater fails first run while updating Nav Mesh ...

Scripting

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Aug 06, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

How to reproduce:1. Open attached "NavMeshComponents-master" project or directly clone it from https://github.com/Unity-Technologies... Read more