Search Issue Tracker
Unity Editor crashes when passing half of the Emoji to native C++ code
To reproduce: 1. Download attached project "utf16_surrogate.zip" and open in Unity2. Open "surrogate" scene3. Enter Play mode Expect... Read more
Editor crashes in CalculateGlobalRotation when TransformAccess.rotation ...
To reproduce: 1. Open the attached project (ECS Job System.zip)2. Enter Play mode Expected: the Editor doesn't crash Reproduced in 2... Read more
Wrong script named displayed when failed to add script to GameObject
How to reproduce:1. Open user's project.2. Go to Assets > BioIK.3. Add BioIK.cs to Main Camera. Expected result: Script can be ad... Read more
[MAC] Unity crashes when a method imported with a DLLImport is called in...
The crash is caused by the line BLEDeInitialise(ble); in the file BLE.cs, 53rd line. How to reproduce:1. Open the attached project n... Read more
Missing spaces around classnames wont allow scripts to be attached
Example code showing the issue:using UnityEngine; namespace MyGame{public class Player: MonoBehaviour{public float Health;}} Works w... Read more
An error is shown in the Inspector when a class is inside a namespace an...
Repro steps:1. Open QA attached project "repro_1070400"2. Select script "TestScript" in the Project Window3. Observe the Inspector4.... Read more
[IL2CPP] AutomaticWorldBootstrap is stripped in Pure ECS build
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Check the Console. Actual behavior:- Only UP... Read more
[.NET 4.x] A script can't be loaded when a class derived from MonoBehavi...
Repro steps:1. Open QA attached project "repro_1072512"2. Open scene "0"3. Select "GameObject" in the Hierarchy4. Observe the Inspec... Read more
[IL2CPP] "Unity extensions are not yet initialized" errors are thrown wh...
How to reproduce:1. Open the attached project2. In the Build settings window, switch the target platform to "Universal Windows Platf... Read more
[NavMeshComponents] API updater fails first run while updating Nav Mesh ...
How to reproduce:1. Open attached "NavMeshComponents-master" project or directly clone it from https://github.com/Unity-Technologies... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES