Search Issue Tracker
Incorrect Framing of GameObject when it has a Particle System
Steps to reproduce:1. Open the attached project2. In Hierarchy, double-click on Cube to frame it3. Notice that the camera is moved t... Read more
Screen position out of view frustrum error is thrown when duplicating Ga...
How to reproduce:1. Create a new Unity project2. Reset Editor Layout to 'Default'3. Dock the Game View below the Scene View4. Create... Read more
The time of exit from Play mode increased several times when using newer...
How to reproduce:1. Open attached "playmode.zip" project2. Click Play mode button to go into Play Mode3. Click Play mode button to g... Read more
[Scene View] Zooming out in scene view is no longer limited.
Infinite zooming out is possible by mouse scroll which makes Scene grid, game objects, and gizmos disappear. Steps to repro: 1. Crea... Read more
[Editor] Maximized "Game View" doesn't get minimized after disabling the...
When "Maximize on Play" was enabled while playing the scene, the "Game View" doesn't minimize back after disabling "Maximize on Play... Read more
Scene View and Game View are out of sync when using animated Material wi...
How to reproduce:1. Open user's project2. Open Scenes > SampleScene3. Focus on "Quad" and inspect Game View and Scene View Expect... Read more
[macOS] [Game View] does not scale correctly on resizing it when multipl...
Game view does not scale correctly and a black void appears, which covers the rest of Game view when multiple Game views are open in... Read more
Clicking a prefab object through another object does not select the whol...
How to reproduce:1. Open the attached repro project ("1105873 repro.zip") and open the "test" scene2. In the Scene View select the S... Read more
Scene view camera snapping back or forward when zooming in while holding...
How to reproduce:1. Create a new 3D project2. Go to "GameObject> 3D Object > Cube" in the menu bar3. In the Scene view slowly ... Read more
Camera with Clear Flags set to 'Don't Clear' clears objects rendered pre...
Reproduction steps:1. Open the attached 'CustomCameraClear' project2. Open the 'SampleScene'3. Enter Play mode Expected result: Sphe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor