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[Performance Regression] "EditorOnly [Prefabs.MergePrefabs]" process not...
Reproduction steps: 1. Import the attached .unitypackage ("1239162.unitypackage") 2. Open the Scene "Candy Trip 3" Expected result:... Read more
Unpack prefab variant loses all references to the prefab
How to reproduce: 1. Open the "TestPrefabVariantUnpack" project 2. Open "SampleScene" from Assets > Scenes folder 3. Select "Referen... Read more
[Improved prefab] "KeyNotFoundException" is thrown on trying to restruct...
"KeyNotFoundException" is thrown on trying to restructure children of prefab instance after opening the prefab. Refer the attached v... Read more
The ID of the component gets changed when attaching the component to a d...
How to reproduce: 1. Open the attached '1322120.zip' project 2. Open the 'Test' Prefab in a text editor 3. Observe the id of the sec... Read more
OnTransformChildrenChanged doesn't get called in the Edit mode when drag...
How to reproduce: 1. Open the user's attached project 2. Open Scenes > SampleScene 3. From the Assets folder drag the 'Prefab' under... Read more
Crash in GameObject::QueryComponentByType(Unity::Type const*) const when...
How to reproduce: 1. Download the tester-attached Scene(SampleScene.unity) 2. Create a new Unity project 3. Import and open the Scen... Read more
ShowPrefabAssetRestructuringDialog crash when adding a RectTranform on a...
Steps to reproduce: 1. Open QA-Supplied project ("1243637Test.zip") 2. Open Scene "TestMap" 3. On the "TestMap" GameObject, add a "R... Read more
[InContext] ApplyPatchedPropertiesToContent: "The object of type 'TextMe...
Text Mesh Pro package "Version 3.0.0-preview.12 - May 11, 2020" Steps: 1. Import Text Mesh Pro essentials 2. Load "02 - Multi-line... Read more
Mesh filter becomes missing when switching from another scene
How to reproduce: 1. Open user's attached "UnloadAssetBundleTest" 2. Open "main" Scene found in Assets->Resources folder 3. Enter Pl... Read more
Editor crashes/freezes when calling PrefabUtility.SaveAsPrefabAssetAndCo...
How to reproduce: 1. Open the attached project 2. In the top toolbar, click PrefabTest->CreatePrefabs 3. In the top toolbar, click P... Read more
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