Search Issue Tracker
SetParent does not work OnDestroy() when new parent is in DontDestroyOnL...
Reproduction steps: 1. Open attached project "Reparent.zip" and scene "SampleScene" 2. Enter Play Mode 3. After waiting 5 seconds, I... Read more
The ID of the component gets changed when attaching the component to a d...
How to reproduce: 1. Open the attached '1322120.zip' project 2. Open the 'Test' Prefab in a text editor 3. Observe the id of the sec... Read more
An object created via "Create Empty Child" of Hierarchy panel in Prefab ...
How to reproduce: 1. Open attached project "CreateChildInPrefabMode.zip" 2. In Project window, open "Assets" -> "Parent" prefab 3. ... Read more
Prefabs lose their Textures in the Build when their are Instantiated
Steps to reproduce: 1. Open user's attached project "ww2-unity-rts-game.zip" 2. Build the project 3. Select an Excavator looking Gam... Read more
Duplicating a prefab instantiates a modified object when the prefab is a...
How to reproduce: 1. Open the attached 'project-1176628.zip' project 2. In the Inspector window select 'Cube' > 'Sphere' and duplica... Read more
SceneManager.LoadScene() executed on PlayableDirector.stopped event when...
How to reproduce: 1. Open user-submitted project (TestProject) 2. Open the SampleScene 3. Enter Play Mode 4. Exit Play Mode Expecte... Read more
ArgumentException is thrown when scene is unloaded and scene.GetRootGame...
How to reproduce: 1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more inform... Read more
Assets used in components of a nested Prefab are counted as direct depen...
Note: This issue shows a bug in our AssetDatabase.GetDependencies(someFiles, false); (calculating direct dependencies) How to repr... Read more
Old version's prefabs have transform's overrides shown after upgrade to ...
Steps: 1. Open attached project 2. Load "Menu3D" scene => "SF Scene Elements" prefab has Transform's override in Override Window Al... Read more
Editor crashes/freezes when calling PrefabUtility.SaveAsPrefabAssetAndCo...
How to reproduce: 1. Open the attached project 2. In the top toolbar, click PrefabTest->CreatePrefabs 3. In the top toolbar, click P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard