Search Issue Tracker
Applying overriden name of nested Prefab is silently ignored
How to reproduce:1. Open user's attached 'PrefabBugRepro.zip' project2. Open 'SampleScene' Scene3. Select 'Parent Prefab' GameObject... Read more
Same Build Indices are returned with Scene.buildIndex when Scenes have t...
How to reproduce:1. Open the attached "ReproProject1128653.zip" project2. Open Build Settings3. Note that "Testing" Scenes have diff... Read more
'EditorSceneManager.sceneCount' reports the wrong count when called by ...
How to reproduce: Open the “SceneCountBug.zip“ project Open the “SampleScene“ and observe the Console Open the “SampleSceneExtra“ Ob... Read more
Child GameObjects are added as last in order in a Variant when adding ch...
Repro steps:1. Open QA attached project "repro_1095995"2. Open PrefabB in Prefab Mode3. Add a child GameObject named "BChild4"4. Exp... Read more
Scene is always marked as unsaved when Prefab has a "Constant Size Fitte...
Steps to reproduce:1. Open original project "Dirty Scene.zip" and open SampleScene2. Enable "Prefab Image" in the Hierarchy and noti... Read more
Re-creating a prefab of variant instance with missing base prefab throws...
User accidentally deleted a base prefab, trying to re-create prefab using its variant, prompts "Cyclic Prefab nesting not supported"... Read more
Applying overrides to Tilemap Prefabs is slow
If you make changes to a tilemap prefab by placing tiles and then apply the overrides to the base prefab, applying the changes is qu... Read more
Crash when calling hideFlags after removing missing nested prefab
Reproduction steps:1. Open the "OnWillSaveAssetsCrash" project2. Open the 'Test' prefab3. Delete missing nested 'Quad' prefab4. Obse... Read more
Icons of Prefab Assets of 3D Gameobjects do not change
Prefab Assets icon for some 3D Gameobjects like Cube, Sphere, Capsule, Cylinder, or Tree do not change due to their 3D model thumbna... Read more
"Invalid AABB *this" and "Resource ID out of range" errors thrown when A...
How to reproduce:1. Open "Scene" Scene in the attached "case_1160643.zip" Unity project2. Open the "bad_prefab" GameObject in Prefab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor