Search Issue Tracker
[LightProbes] Spherical Harmonics cannot be replaced at runtime when hav...
Spherical Harmonics cannot be replaced at runtime when having multiple Scenes in the Hierarchy window and Light Probes count is doub... Read more
[GPU PLM] Crash due to out of bounds access violation in PowerSampling a...
Tested locally using Windows10 and a Threadripper 3990 ES + RX6800XT GPU using the repro project from the bug: Steps to repro: 1. ... Read more
The cleared Lightmap gets restored after reopening the Scene that has be...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' (Scenes > SampleScene) 3. Select File > Save As and save... Read more
GICache over max size is not reduced and Warnings are spammed in the con...
How to reproduce: 1. Create a new Project 2. Make sure GiCache size in the Preferences is set to 4 GB max size 3. Download cache fil... Read more
Crash in FindSeamTexels when Generating Lighting in a Scene that uses a ...
How to reproduce: 1. Open the attached project (case1284610_Assets.zip) 2. Open the 'MainScene' Scene 3. Open the Lighting settings ... Read more
[PLM] Disc shaped area lights do not work in some instances
Steps to reproduce: 1. Download SephoraChristmas project 2. Additively load SephoraForest-Environment and SephoraForest-Lighting sc... Read more
[GPU PLM] clUnloadPlatformCompiler returns CL_OUT_OF_HOST_MEMORY on Inte...
Machine is a Dell XPS 13 7390 2-in-1 with Intel i7-1065G7 and 16 GB of RAM Newest Intel GPU drivers from 4th of November 2020 still ... Read more
[GPU PLM] Baking stalls while re-baking lighting after force stopping an...
Steps to repro: 1. Pull the Sponza URP project: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP and update to the revision f9... Read more
[GPU PLM] GPU lightmapper doesn't work on macOS OpenCL CPU devices
How to reproduce: 1) Bake any project with GPU lightmapper using a Mac. The following machines are affected, potentially more: - Mac... Read more
Rendering probe lit objects in shadowmask mode is causing dark objects
How to reproduce: 1. Open the user attached project (LightProbBug2019.zip) 1a. Switch to linear mode in Player settings 1b. Switch t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard