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[Lighting] Lighting Settings properties do not refresh on changing prope...
Enabling/Disabling "New Lighting Settings" properties do not refresh in "New Lighting Settings" window. Steps to repro: 1. Create a... Read more
[GPU Lightmapper] LightGrid takes up too much memory on large scenes
Reproduction steps: 1. Open "1196347" project with 2020.1 2. Open "REPROSCENE" scene. 3. Bake Lighting with GPU lightmapper. Actual... Read more
[GPU PLM] Editor crashes on "RadeonRaysLightGrid::Build" when the light ...
Reproduction steps: 1. Open "1196347" project and "REPROSCENE" scene 2. Bake Lighting Actual Result: Crash Reproduced with: 2019.3.... Read more
[OSX][GPUPLM] CL_INVALID_KERNEL error and fallback to CPU Lightmapper af...
Steps to repro: 1. Open the attached project and 'SampleScene' scene; 2. In the Lighting window press "Generate Lighting" button; ... Read more
Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...
How to reproduce: 1. Open user-submitted project (AssetBundleTest) 2. In the Menu bar select Test > Load 3. In the Hierarchy window ... Read more
RealTime Lighting lits the same materials differently after switching pl...
Steps to reproduce: 1. Open user's attached project "TangentIssue.zip" 2. Make sure the Android Platform has been selected 3. Open S... Read more
Editor Crashes when loading Light Probes after loading Addressables
Reproduction steps: 1. Open user attached Project 2. Create a new Addressables build - Window > Asset Management > Addressables > Gr... Read more
Crash on ReflectionProbes::PresentProbe when calling ReflectionProbe.Ren...
Reproduction steps: 1. Open user's attached project and scene "Test" 2. Enter Play Mode --observe crash Reproducible with: 2018.4.2... Read more
[GPU PLM] Neverending bake when progressive updates are on (available vs...
Kuba: Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://o... Read more
Light Probes don't capture indirect light when "Reload Scene" is disable...
How to reproduce: 1. Open the attached project's "case_1193878-Project.zip" Scene labeled "PhysicsTest" 2. Enter the Play Mode and I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard