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0
votes
By Design

Optix denoiser is selected even when no Nvidia card is installed

Progressive Lightmapper

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Apr 02, 2019

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Version/s: 2018.3.6, 2019.2.0a11

Steps to reproduce: 1. Use a PC with an AMD card2. Grab latest trunk (2019.2.0a11 rev 39ccc5e58255)3. Open MonumentsAndObelisks proj... Read more

0
votes
Fixed

[CPU PLM] OpenImageDenoiser does not denoise direct environment samples ...

Progressive Lightmapper

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Apr 03, 2019

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Version/s: 2019.2.0a11

Steps to reproduce: 1. Download CornellBox project and open CornellBox scene2. Assign studio_03 skybox material3. Select CornellBox ... Read more

0
votes
Fixed

[CPU PLM] Major performance regression introduced in 2022.1.0a5

Progressive Lightmapper

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Sep 29, 2021

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Version/s: 2022.1.0a5

Steps to reproduce: 1. Open an existing project in a Unity versions prior to 2022.1.0a52. Generate lighting3. Note Bake Performance ... Read more

0
votes
Won't Fix

Failed bake related to GICache when doing concurrent bakes + docs issue

Progressive Lightmapper

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Jul 29, 2020

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Version/s:

A user attempted to do concurrent player builds by executing Unity on the command line multiple times concurrently on the same machi... Read more

0
votes
Fixed

[GPU PLM] GPU baking does not match CPU

Progressive Lightmapper

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Dec 17, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1, 2020.2

Steps to reproduce: 1. Download and open the attached repro project2. Open SampleScene3. Bake lighting using CPU PLM4. Bake lighting... Read more

8
votes
Fixed

[OSX][GPUPLM]OS Kernel Panic crash with 'Thread may have been prematurel...

Progressive Lightmapper

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Jun 05, 2019

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Version/s: 2019.3.0a3, 2019.3.0a6

Prerequisites: For repro the following setup is needed:- An Apple machine with discrete GPU having more than 4GB of VRAM and (possib... Read more

1
votes
Fixed

[PLM] Baking stalls after disabling/enabling static gameobject

Progressive Lightmapper

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Apr 08, 2019

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Version/s: 2018.2, 2018.3, 2019.1, 2019.2, 2019.3, 2019.3.0a1, 2020.1, 2020.2

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Hierarchy select 'Stalls01' gameob... Read more

1
votes
Fixed

[CPU PLM] OpenRL reported error code 502 errors when recompiling lightma...

Progressive Lightmapper

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Mar 18, 2019

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Version/s: 2019.2.0a6

Steps to repro: 1. Open the attached project (from the comments section);2. Open 'ProgressiveLightmappingExample' scene;3. In the Li... Read more

9
votes
Fixed

[CPU PLM] Editor throws "OpenRL reported error code 502" errors while ba...

Progressive Lightmapper

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Apr 10, 2019

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Version/s:

Steps to reproduce: 1. Download SephoraChristmas project2. Additively load SephoraForest-Environment and SephoraForest-Lighting scen... Read more

0
votes
Postponed

[Enlighten] Precompute fails to progress beyond Create Geometry when usi...

Progressive Lightmapper

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Sep 22, 2021

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Version/s: 2021.2.0b12

Repro: Repro project is available in the comments. Download and import the repro project above using 2021.2.0b12Open the Scene "Terr... Read more

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