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“CreateAsset() should not be used to create a file of type" error is thr...
Reproduction steps:1. Open the attached project “CloneRepro”2. Open Window -> Rendering -> Lighting window3. In the Lighting w... Read more
[MSE] Light Probes are not loaded additively
Reproduction steps:1. Open the attached project "Additive Loading Testing.zip";2. Open the "CameraScene.unity" scene;3. Enter a play... Read more
[CPU PLM] Radeon Pro denoiser does not work and produces asserts
Steps to reproduce: 1. Open any existing project2. Make sure that lightmapper is set to Progressive CPU3. Enable advanced filtering4... Read more
[CPU PLM][Denoising] "Baked lightmap denoising failed" error after chang...
Steps to repro:1. Open the attached project and CornellBoxCrashTest scene;2. In the Preferences window (Edit>Preferences...>GI... Read more
GPU lightmapper penumbra shadow sorting is incorrect
GPU lightmapper uses shadow penumbra to sort by instead of indirect color. I noticed this issue when working on a bugfix. Baked outp... Read more
[Encoding/compression] Lightmap Encoding changes cause unexpected Textur...
Repro:1) Be sure to have iOS support installed.2) Create new project and set build target to iOS.3) Generate standard reflection pro... Read more
GICache over max size is not reduced and Warnings are spammed in the con...
How to reproduce:1. Create a new Project2. Make sure GiCache size in the Preferences is set to 4 GB max size3. Download cache file f... Read more
The built-in Cube primitive has overlapping UVs when trying to bake Scen...
How to reproduce:1. Open the attached project named "Case_1280340"2. Open the Sample Scene3. Open the Lighting window and click Gene... Read more
Baked lightmaps are never removed after baking
Reproduction steps: 1. Open "MinimalRepro" project2. Select the "Lighting" tab -> "Baked Lightmaps"3. Enter Play mode4. Press "Sp... Read more
Baking is paused when using any kind of Unity Editor UI's drop down menus
To reproduce:1. Open user's project2. In the bottom-right corner, observe baking loading bar3. Start opening any Unity application's... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
- [Editor] Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed