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ManagedHeap UsedSize leaking memory when MemorySnapshot RequestNewSnapsh...
How to reproduce: 1. Open attached project "MemorySnapshotLeakSampleZip.zip" 2. Open the Package Manager and add a local package fr... Read more
[OOPP] Standalone Profiler records Editor performance when it's switched...
How to reproduce: 1. Create a new project with the default 3D template 2. Open Window->Analysis->Profiler (Standalone process) 3. In... Read more
[HDRP] Inl_ prefixed calls are not tracked in deep profiling mode
Reproduction steps: 1. Create a new HDRP Project 2. Open Build Settings window in File > Build Settings 3. Turn on Autoconnect Profi... Read more
Project fails to open with the command line argument "-profiler-enable" ...
The project fails to open on adding command -profiler-enable for project advanced settings in HUB and the Unity Crash Logo appears. ... Read more
ProfilerRecorder API to record "GC Allocated In Frame" reports 0 bytes i...
How to reproduce: 1. Open the user's attached project("AngryBots2.zip") 2. Window>Analysis>Profiler 3. Press record in the Profiler ... Read more
Selecting a scripting sample in the CPU Profiler Timeline doesn't highli...
How to reproduce: 1. Create a new project 2. Open the Profiler window (Window -> Analysis -> Profiler) 3. Load the attached Profiler... Read more
Profiler Audio Detailed information retains recorded data when new data ...
How to reproduce: 1. Open attached "Profile" project 2. Open "SampleScene" Scene 3. Open Profiler (Window->Analysis->Profiler) 4. Tu... Read more
Profiler Tooltip for 'Call Stacks' references 'Show Related Objects' whe...
To reproduce: 1. Open the Profiler window 2. Highlight 'Call Stacks' to see its Tooltip 3. Notice it references 'Show Related Object... Read more
[Profiler] Searching is very slow in Raw Hierarchy when deep profiling a...
How to reproduce: 1. Create a new project 2. Open Profiler (Window->Analysis->Profiler) 3. Turn on Deep Profiling and Call Stacks 4.... Read more
Profiler still collects samples and the Editor memory usage continuously...
How to reproduce: 1. Create a new project 2. Open the Profiler window (Window -> Analysis -> Profiler) 3. In the Profiler window ena... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard