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Unity Character Controller Component can climb unclimbable walls when ap...
Reproduction steps:1. Open the attached project ("UnityController.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. M... Read more
[Physics] Tooltips are missing for the properties under Collider Component
Tooltips are missing for all properties under the following component:Sphere Collider, Capsule Collider, Sphere ColliderProperties: ... Read more
Crash in physx::NpArticulationReducedCoordinate::createCache() when call...
How to reproduce:1. Open user-submitted project (JointBug.zip)2. Open the JointBug scene3. Enter Play Mode4. Click 'Save joint state... Read more
No collision appears when one of the colliding GameObjects has Non-Conve...
How to reproduce:1. Open the attached project "1262418.zip"2. Open the "Test" Scene3. Enter the Play Mode Expected result: "Sphere" ... Read more
Physics.OverlapCapsule doesn't detect Terrain Collider when Terrain Heig...
To reproduce:1. Open attached project ("case_1263649.zip")2. Enter Play mode3. In the Game view window click "Check Collisions" butt... Read more
Collider OnCollisionExit/OnTriggerExit are not called when collider is d...
How to reproduce:1. Open attached "New Unity Project (29)" project2. Enter Play mode3. Move Disabled cube into a green cube and enab... Read more
Rigidbody center of mass and inertia incorrect when deleting child GameO...
Reproduction steps:1. Open attached project "RigidbodyInertia.zip" and scene "SampleScene"2. Enter Play Mode3. Delete 'Parent' ->... Read more
Crash/memory leak when changing a Configurable Joint value in Play Mode
Reproduction steps:1. Open attached project "1264661"2. Open scene "TestingScene"3. Enter Play mode4. In the Hierarch, select "Creat... Read more
Editor crashes/hangs on "physx::shdfnd::sort" when OnTriggerEnter event ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, move the Spher... Read more
Character Controller snaps downwards when the height needed to step on a...
How to reproduce:1. Open the attached "CharacterBug.zip" project2. Open the "SampleScene" Scene3. Select the "Capsule" GameObject in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS