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Setting transform.localPosition on a rigidbody that is the child of anot...
How to reproduce: 1. Open the user-submitted project 2. Enter Play Mode, press the Space key and Pause the Play mode 3. Observe the ... Read more
Colliders are not properly resized after being parented to another objec...
How to reproduce: 1. Open user-submitted project (BoxCollider) 2. Enter Play Mode Expected result: the Box Collider is the size of ... Read more
Articulation body doesn't work when it is the last one in the chain AND ...
Reproduction steps: 1. Open user attached Project 2. Press Play 3. Select Articulated Hand in the Hierarchy 4. Increase the value of... Read more
Skinned Mesh Renderer gets distorted when Root Bone is assigned and clot...
How to reproduce: 1. Open the attached 'project-1177695.zip' project using the EnvIronman VM (more information in Edit) 2. In the Hi... Read more
Physics.Raycast is rarely not hitting colliders in the scene
How to reproduce: 1. Open the "BrokenRaycastGrid.zip" project 2. Open the "Minimal.unity" scene 3. In Console tab, enable "Error Pau... Read more
Collider bounds are not calculated correctly if the transform parent is ...
Reproduction steps: 1. Open the attached project "Bounds.zip"; 2. Open the SampleScene; 3. Enter a play mode; 4. Observe the results... Read more
Crash at GameObject::SetIsPreviewSceneObject when undoing and redoing Ad...
Steps to reproduce: 1. Create a new project 2. Create a new GameObject 3. Add Cloth component 4. Add any other component 5. Undo, Re... Read more
OnTrigger events aren't called when a GameObjects with an increasing sca...
Repro steps: 1. Open user attached project 2. Enter Play Mode and observe the Game View Expected: The cube gets deactivated when sp... Read more
SyncColliderTransform is taking an extended amount of time while a Colli...
How to reproduce: 1. Open attached project 2. Play the included scene 3. Check the Profiler - Note the extended amount of time for... Read more
RaycastHit.normal ignores Physics.queriesHitBackfaces when Raycasting a ...
How to reproduce: 1. Open User Attached project 2. Open "RayScene" Scene 3. Observe the ray casted from the bottom cube Expected re... Read more
All about bugs
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Latest issues
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