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CharacterController overrides object's position when teleporting with Tr...
How to reproduce:1. Open attached project ("CharacterControllerTransform.zip")2. Open SampleScene3. Play4. Use WASD to move and Spac... Read more
Cannot Edit cloth self or inter collision in cloth physics when it's cha...
How to reproduce:1. Open "Basketball - Cloth Bug" Unity project2. Enter Play Mode3. Take the ball with E and throw it to the net wit... Read more
Crash on monoeg_g_hash_table_lookup/monoeg_g_hash_table_destroy when usi...
Reproduction steps:1. Open user's attached project and "SampleScene"2. Enter and exit Play Mode a few times (usually take 1-2 tries)... Read more
Inertia Tensor is not reset when a collider is removed
Steps to reproduce:1. Open attached project2. Open scene test.unity3. Play the scene- Note the Inertia Tensor values in the top left... Read more
Editor crashes in physx::Gu::GJKLocalPenetration when floating point ove...
Steps to reproduce:1. Download 93622_repro.zip and open "_Scene" scene2. Enter play mode3. Editor crashes Results: Editor crashes du... Read more
When a parent 3D object is rotating and its scale is changed, the shape...
A 3D object has a sphere collider and is rotating. When its scale changes, the child object starts changing shape and size. This can... Read more
Editor crashes in physx::Scb::Cloth::wakeUp when network destroys object...
To reproduce: 1. Open 2 instances of the attached build (see link in the edit)2. In one instance, press Play, Create and enter the n... Read more
ArticulationBody.jointPosition is gaining values above 3.14 when using R...
How to reproduce:1. Open the attached project2. Click Play3. Select the Controller GameObject in the Scene Hierarchy4. Press W or th... Read more
Unity crashes when using C# batched Raycast requests containing invalid ...
Steps to reproduce:1. Open User-supplied project (Link in Comment)2. Follow the video contained in the OC link Reproducible on: 2018... Read more
Rigidbody.centerOfMass is miscalculated
To reproduce: 1. Open the project, attached by the tester (centerOfMass.zip)2. Open the "scene" scene3. Select ColliderAtRoot game o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS