Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.4.X, 2019.1.X
Votes
0
Found in
2018.3.0a1
2018.3.6f1
2019.1.0a1
2019.2.0a1
Issue ID
1134317
Regression
No
Unity crashes when using C# batched Raycast requests containing invalid direction data (0,0,0)
Steps to reproduce:
1. Open User-supplied project (Link in Comment)
2. Follow the video contained in the OC link
Reproducible on: 2018.3.2f1
Note:
Anthony says we need to discard zero length direction like we do in Physics.Raycast
Testing this on all version takes a large amount of time, but if further testing is needed, let me know
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment