Search Issue Tracker
Editor crashes when debugging a for loop
Reproduction steps:1. Open the attached “Repro“ project2. Open the “TestScene.unity“3. Open your debugger of choice and attach it to... Read more
Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering P...
Reproduction steps:1. Download and extract the Dynamixel SDK to a preferred location on your device2. Open the attached “repro-proje... Read more
[Linux] Crash on pthread_kill when using incremental GC
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scene.unity” scene3. Enter the Play Mode4. Wait for at... Read more
Test Runner "Open source code" navigates to the incorrect file or test
How to reproduce:1. Open the user-attached project “UIElements”2. Open the Test Runner window (Window → General → Test Runner)3. Ope... Read more
"System.DllNotFoundException" error for "Unity.VisualScripting.sqlite3" ...
Reproduction steps:1. Open the attached “repro_IN-75124“ project2. Observe the Console window Expected result: No errors appearActua... Read more
Crash on mono_array_length when building a project
Steps to Reproduce:1. Open the attached “repro-project”2. Build and Run the project3. Observe the crash Reproducible with versions: ... Read more
Crash on RaiseException when using a managed DLL that is coded in a diff...
How to reproduce:1. Open the attached "CrashRepro" project Reproducible with: 2021.3.1f1, 2022.3.29f1, 6000.0.0b14Not reproducible w... Read more
[Android] "WebRequest.Create" causes an exception when Mono is used
Reproduction steps:1. Open the user's attached "WebRequestTest.zip" project2. Go to Player settings (File > Project Settings... &... Read more
Crash on unload_thread_main when reloading scripts after switching to de...
Reproduction steps:1. Open the attached “repro-project“2. In the lower right corner of the Editor select the bug icon to open the De... Read more
Crash on RaiseException when using the default Equals(object) implementa...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS