Search Issue Tracker
Active
Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X
Votes
0
Found in
2022.3.50f1
6000.0.23f1
6000.1.0a2
Issue ID
UUM-83946
Regression
No
Editor crashes when debugging a for loop
Reproduction steps:
1. Open the attached “Repro“ project
2. Open the “TestScene.unity“
3. Open your debugger of choice and attach it to the Editor
4. Place a breakpoint on the 11th line of the “Assets/TestComponent.cs” Script
5. Enter the Play Mode
Expected result: The debugger steps into the loop
Actual result: Editor crashes
Reproducible with: 2021.3.44f1, 2022.3.50f1, 6000.0.23f1
Reproducible on: M1 Max MacOS 14.6.1
Not reproducible on: No other environment tested
Notes:
- No stack trace was produced
- The Script executes as expected without debugging
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Post Processing SMAA breaks when HDR mode R11G11B10 is selected and Color Space is changed
- The "UnityWebRequest.result" of the "UnityWebRequestTexture.GetTexture" method changes when accessing "UnityWebRequest.downloadHandler" texture
- Slider rounding does not allow setting certain valid numbers as Values when Low and High Values not set to default
- UI Builder Canvas has too big resizing zone on the outside of the canvas
- GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() return 0 when animator is in transition
Add comment