Search Issue Tracker
Unity Hangs in an infinite callback loop when reloading scripts after lo...
How to reproduce: 1. Open the user's attached project ("LogFromRenderThreadBug.zip") 2. Load "Scene" scene 3. Enter Play mode 4. Exi... Read more
[MacOS][Silicon] AOT.MonoPInvokeCallback native-to-managed callback fail...
Reproduction steps: 1. Open the user's attached project 2. Make sure that Scripting Backend is set to Mono 3. Build the project 4. L... Read more
Breakpoints are not hit in runtime complied code when recompiling the co...
How to reproduce: 1. Open the attached "1295381.zip" project 2. Open the SampleScene Scene 3. In the Edit->Preferences->General->Scr... Read more
Cannot create an IPv6 socket with the ICMP protocol
Reproduction steps: 1. Open attached project "SocketTest" 2. Open Assets\Scene\SampleScene Scene 3. Press Play Expected result: A S... Read more
[Mac] Stack trace is not available after a crash in the Editor log
Steps to reproduce: 1. Open the attached project 2. Enter Play mode in SampleScene 3. After the project crashes, check Editor log E... Read more
System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle always r...
Reproduction steps: 1. Open attached project "WindowHandle.zip" and scene "SampleScene" 2. Build and Run 3. Open an additional insta... Read more
Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...
Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more
Setting HttpClient.Timeout to a value greater than the default value of ...
Reproduction steps: 1. Open user's project "Timeout.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Wait for 3 minutes Expec... Read more
[Mono] Unity crashes when calling FindObjectsOfType() with a generic abs...
How to reproduce: 1. Open the attached "1312890 repro" project 2. Open the "SampleScene" Scene from the Assets folder 3. Enter Play ... Read more
Exception object is null when there are multiple catch blocks with the s...
Reproduction steps: 1. Open user's project "UnityDebuggerRepro.zip" 2. Open "SampleScene" Scene 3. Open a project (any project, can ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard