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Serialization of Vector3 using serialization surrogate does not work whe...
Reproduction steps: 1. Open the attached project 2. Open the Test Runner window 3. Run "TestSerialization" script Expected: Test c... Read more
Unity crashes on GC_push_all when using Publish() method on update()
How to reproduce: 1. Open attached project ""repro_1078568" 2. Open and launch scene "GazeboSimulationScene" 3. Wait for few seconds... Read more
Unity Crashes on GC_win32_get_memObject when allocating a lot of objects
How to reproduce: 1. Open user's attached project 2. Open and launch scene "Samplescene" 3. Select cube gameObjects under "MemoryChu... Read more
Not enabling Garbage Collector in OnDisable will freeze next game execution
To reproduce: 1) Open attached project and scene 2) Open the only script there 3) Comment out line 16 and save 4) Play the scene 5)... Read more
[Android] AndroidJavaRunnable causes player to timeout/hang when quitting
Steps to reproduce: 1. Open attached project 2. Build & run on android device (development player) 3. Start profiling with Android S... Read more
Unity get stuck on mono JIT compile on the main thread when loading the ...
FYI I think I may have reproduced this by mistake, switching platform to Lumin. It didn't go away until I purged and rebuilt. I was ... Read more
Built player takes multiple seconds to shut down
Reproduction steps: 1. Open the attached "case_1295072.zip" project 2. Build and Run the SampleScene 3. Close the build Expected re... Read more
Crash on Editor exit caused by race condition in Mono
There is a crash in Mono on editor exit ending up with this stacktrace: #0 0x00000139f226a9 in mono_profiler_raise_thread_stopped ... Read more
Crash on clear_assembly_from_modifiers when entering Play mode from Ride...
How to reproduce: 1. Open "Rider_Debug_Crash.zip" project 2. Open the "test.cs" script with Rider 2018.3 3. Attach Rider to Unity ed... Read more
Crash on mono_delegate_trampoline when calling a delegate function
How to reproduce: 1. Open the "Mono_Crash_Test_Runner.zip" project 2. Open "TestScene.unity" scene 3. Press Play Actual result: Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard