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Compiler error CS0433 in Console when compiling using types from the Sys...
How to reproduce:1. Open the attached Unity project ("case_1355608_2022.1.0a5.zip")2. Observe the output in the Console Expected res... Read more
Temp Alloc in mono Heap won't be GCed
Steps to reproduce:1. Open and Play the user-supplied project2. Inspect the mono allocated memory in the top right.3. Press the top ... Read more
"TypeLoadException" is thrown when using recursive types in MonoBehaviou...
Reproduction steps:1. Open the attached "IN-39414.zip" project2. Open the "Assets/Scenes/SampleScene" Scene3. Enter Play Mode4. Obse... Read more
Visual Studio debugger doesn't doesn't go into the methods with an expre...
To reproduce: 1. Open the attached project (expressionBodyMethod.zip)2. Put a breakpoint on the line 13 in the Test.cs script3. Atta... Read more
[MacOS] Crash on project load when custom mono envs are exported via lau...
How to reproduce:1. Open a terminal2. Write into terminal "launchctl setenv MONO_DEBUG disable_omit_f"3. Open Unity4. Create a new p... Read more
Editor crashes when unmanaged generic constraint is used in native .dll
How to reproduce:1. Open the attached "TestFor1069236.zip" project's SampleScene2. Play the Scene3. Observe the crash Reproducible w... Read more
DataContractJsonSerializer UseSimpleDictionaryFormat doesn't work when d...
To reproduce: 1. Open the attached project (TestDeserializationBug.zip)2. Open the Sample Scene3. Enter Play mode4. Observe the outp... Read more
Crash on CallWindowProcW when entering Play mode for the second time and...
How to reproduce:1. Open the attached “IN-132970” project2. Open the “GameScene“3. Enter, then exit Play mode4. Enter Play mode once... Read more
MemoryExtensions.IndexOf allocates gigabytes of memory when using String...
Reproduction steps:1. Open the attached project “IndexProject“2. Enter The Play Mode3. Observe the Console Expected result: MemoryEx... Read more
Crash on RaiseException when using the default Equals(object) implementa...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS