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Passing accessMask = 0 to MutexAccessRule : base constructor, throws Arg...
Passing accessMask=0 (second argument in base), throws ArgumentOutOfRangeException : public MutexAccessRule (..., ..., ...) : base (... Read more
Stepping over a specific breakpoint while debugging in VS Code crashes e...
To reproduce: 1. Open attached project 2. Open 'MainScene' in project and run built game for Mac (we need 2 games would be played p... Read more
Editor crashes when unmanaged generic constraint is used in native .dll
How to reproduce: 1. Open the attached "TestFor1069236.zip" project's SampleScene 2. Play the Scene 3. Observe the crash Reproducib... Read more
Crash/Freeze when debugging a Dictionary which is null with JetBrains Rider
Reproduction steps: 1. Open "space-gun.zip" project 2. Open "RedesignTestScene" scene 3. Open "DirectionUtils" script in Rider 4. De... Read more
[macOS] Editor crashes with unexpected mark stack overflow when entering...
Reproduction steps: 1. Open the attached "Project.zip" project 2. Open scene Assets\_Avataris_Subrepos\UI\Scenes\UI.unity 3. Enter a... Read more
Crash on Editor exit caused by race condition in Mono
There is a crash in Mono on editor exit ending up with this stacktrace: #0 0x00000139f226a9 in mono_profiler_raise_thread_stopped ... Read more
"FileNotFoundException: Could not find file" error when the path to scri...
To reproduce: 1. Download attached project "IssuePathTooLong.zip" and open in Unity 2. Create one more subfolder in "ReallyLongFold... Read more
[Mono Runtime Upgrade] Can't launch windows standalone build built on Wi...
1. What happened The following error appears in system application log ('1.exe' is windows standalone build): Faulting application... Read more
Crash in RegisterUndo when deleting object in scene
To reproduce: 1. Open attached project 2. Open Demo Populating Cells scene found: /Assets/Peidan-JoJo/TheGrid/Demos/Demo 2.0 - Popu... Read more
Crash on buffer_add_value_full when debugging with code editor attached
How to reproduce: 1. Open the attached '1249172.zip' project 2. Open 'Main' Scene 3. Open 'CameraManager.cs' Script with Rider 4. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard