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Structure with fixed size Double or Float type buffers are not copied pr...
Reproduction steps:1. Open the attached “macos_fixed_size_buffer_bug” project2. In the Menu bar, select Window > General > Tes... Read more
[macOS][Metal] Flickering and graphical artifacts occur when resizing Ed...
How to reproduce:1. Create a new Unity project2. Select the '4 split' layout3. Attempt to resize the Inspector window by dragging it... Read more
PersistentDataPath flip flops between "unity.company_name.product_name" ...
How to reproduce:1. Open the attached project("DataPathTest")2. Build and run3. Press "Read Path" button4. Press "Delete Current Pat... Read more
[OSX] UI Scroll View is much more sensitive to scroll after upgrading to...
Steps to reproduce: 1. Open attached project2. Enter playmode3. Hover mouse over Scroll View and scroll it using mouse wheelNotice t... Read more
Splash Image is loaded into memory and is not unloaded after use when "S...
How to reproduce:1. Open the user's project "Clean android splash 2021.2.7f1.zip"2. Open "Check Splash Screen Settings" Scene3. Set ... Read more
[Pixyz] [macOS] Pixyz windows are black, there are no warnings in the c...
Reproduction steps:1. Open the project in "PiXYZTest.zip"2. Go to Menu Item Pixyz -> Import Model3. Click Open License Manager Ex... Read more
"DllNotFoundException" is thrown in Console Window when entering the Pla...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more
[Metal] Semaphore.WaitForSignal goes up to 300ms when zooming in on a pr...
Steps to reproduce:1. Open attached "ZoomInBug.zip" project2. Open "Workshop set" prefab and zoom into it Expected result: Editor do... Read more
[Mac] Unity freezes with failed assertion 'processed == fileSize' when i...
How to reproduce:1. Create a new project2. Import "output.abc" file (download link in the edit) Actual result: Unity freezes. Reprod... Read more
[macOS] Editor creates multiple Scene saving prompts when using Command+...
How to reproduce:1. Create a new Unity project2. Delete the 'SampleScene' scene3. Restart the project to load the 'Untitled' scene4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS