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[Linux] Unable to make Linux build when Linux build supports IL2CPP and ...
"Build" and "Build and Run" appears disabled when both Mono and IL2CPP Linux build supports are installed and IL2CPP is set as Scrip... Read more
[Linux] Importing car paint asset causes unclearable 'Out of memory! Fat...
Steps to repro 1. Create a new project on Linux 2. Go to asset store and download asset: Car paint pro - By Beffio 3. Import and wa... Read more
[Linux] Crash when build and run WebGL without switching the platform be...
To reproduce: 1) Create new project 2) Open Build Settings 3) Select WebGL platform but don't switch to it 4) Click Build and Run A... Read more
[Linux, Input] Joystick's input is not detected on 32bit Players
To reproduce: 1) Have a controller plugged in to your system (tested with X360 and XONE wired controllers) 2) Open attached project ... Read more
InputSystem not mapping keyboard keys properly on Linux
Keys are not mapped correctly when using the new input system in Linux. For example: The ',' key is mapped to ';' The '/' key is ma... Read more
[Linux] [Editor] Available screens are not detected with Screen.resolutions
How to reproduce: 1. Open the attached project '1200397repro.zip' 2. Open SampleScene 3. Enter Play mode and observe the console Ex... Read more
[Linux Editor] "Run API Update" is greyed out if the user declines to up...
From test case: https://qatestrail.hq.unity3d.com/index.php?/cases/view/696 If user declines to update the obsoleted scripts during ... Read more
When executing the unity setup unattended, an empty folder is created in...
To reproduce: Launch Unity Setup from terminal unattended with install location set to somewhere else than just Home, for example: .... Read more
[Linux] - Unable to launch builds via Steam library
When adding a Linux x86_64 build (Created on windows 10) to steam, it won't launch. The build will launch fine from the standard Lin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard