Search Issue Tracker
In Progress
Fixed in 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a5
Fix In Review for 2021.3.31f1
Votes
0
Found in
2021.3.29f1
2022.3.8f1
2023.1.10f1
2023.2.0b6
2023.3.0a2
Issue ID
UUM-46825
Regression
No
[Linux] Player Mouse Delta Values are generated when clicking the LMB repeatedly while the cursor is motionless
Reproduction steps:
1. Open the attached “BugRepro” project
2. Click File > Build
3. Make sure that Development Build and Script Debugging is enabled
4. Click Build And Run
5. In Console Window, select the built Player as the Target
6. In Player, click the Left Mouse Button repeatedly
7. Observe the Mouse Delta Values in the Console Window
Expected result: Mouse Delta Values are (0.00, 0.00) when clicking LMB repeatedly on the Player window while the cursor is motionless
Actual result: Mouse Delta Values are random when clicking LMB repeatedly on the Player window while the cursor is motionless
Reproducible with: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2
Reproducible on: Ubuntu 23.04
Not reproducible on: Windows 10 Pro 22H2, macOS 13.4.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
Add comment