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[iOS] [iPhoneX] Mashed colored stripe and triangle artifacts using Legac...
Reproduction steps:1. Open the attached project.2. Build and run the 'scene' to iPhone X. Actual behavior:- A plane will be covered ... Read more
[iOS] Both Portrait and Landscape images are shown on Launch screen in L...
To reproduce:1. Open repro project2. Build for iOS3. Run on a device in Landscape mode Expected: image set as Landscape image should... Read more
[iOS][UnityWebRequest] Data is written to cache twice instead of writing...
To reproduce:1. Open project2. Build a development build for iOS3. Run on a device Expected: data will be written to cache and loade... Read more
[UAAL] [iOS] Application.Unload() does not free up memory
Reproduction steps:1. Open customer's attached project in "UnityProject.zip"2. Build and Deploy to an iOS device3. In Xcode open the... Read more
The GamePlay is very slow and laggy when running the build through any...
How to reproduce:1. Download and open the attached project "LWRP_TEST.zip"2. In "Player Settings" make sure that the "Target SDK" is... Read more
[LTSRP][iOS] Lightweight RP template scene built to iOS 8 device crashes...
Steps to reproduce: 1. Create new project, choose 'Lightweight RP (Preview)' as a template2. Switch to iOS3. Build 'samplescene' for... Read more
[iOS][Simulator] UnityEngine.iOS.DeviceGeneration always returns 'Unknow...
Steps to reproduce: 1. Open attached project2. Switch to iOS and make sure 'Target SDK' is set to 'Simulator SDK' in player settings... Read more
[iOS][.NET4.6] Exception in System.Reflection.MonoProperty::StaticGetter...
To reproduce:1. Open project2. Make sure that Scripting runtime is set to .NET 4.63. Build and run on iOS device Expected: project w... Read more
[iOS] Using Local Notification services creates Push notification Entitl...
Steps to reproduce: 1. Open attached project2. Build 'SampleScene' to iOS3. Open generated Xcode project Actual behaviour: 'Push Not... Read more
URL scheme is not received when accessing the app through Safari
How to reproduce:1. Open the “URLSchemeTest.zip“ project2. Open the “SampleScene“ scene3. Build for iOS4. Open the “Unity-iPhone.xco... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
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