Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0b1
Issue ID
1033270
Regression
No
[iOS][Simulator] UnityEngine.iOS.DeviceGeneration always returns 'Unknown' on iOS simulator builds
Steps to reproduce:
1. Open attached project
2. Switch to iOS and make sure 'Target SDK' is set to 'Simulator SDK' in player settings
3. Make a build
4. Open the build with Xcode and build to any iOS simulator
5. Notice the DeviceGeneration returns 'Unknown' regardless of which simulator was chosen (reported in the text field in the middle of the screen)
Note:
Works correctly on actual devices.
Reproduced with:
2017.4.1f1, 2018.1.0f1, 2018.2.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment