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[iOS] Sometimes the safe area is incorrect when the Player is in the lan...
Steps to reproduce:1. Open the “IN-84374_SafeAreaIssue” project2. Build And Run the project on the device3. Press “Push” button4. In... Read more
”BuildCanBeAppended” for iOS returns “Unsupported” when used on Windows
How to reproduce:1. Open the user’s attached “Test iOS.zip” project2. Press Menu > Build > Build and observe the Console windo... Read more
[iOS] Crash on UnityFramework`core::hash_set when calling Application.Qu...
How to reproduce:1. Open the attached Project "TestUWRCrash.zip"2. Build and Run the Scene "SampleScene" on an iOS device3. If the A... Read more
[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...
How to reproduce:1. Open the attached Archive.zip project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-&... Read more
[iOS] OnGUI fails to draw any elements on iOS
Steps to reproduce: 1. Open attached project2. Run 'Test' scene on Editor to see how it should look like> There should be a label... Read more
[iOS] Status bar becomes visible in app after Handheld.PlayFullScreenMov...
Status bar (Wi-Fi, cellular status, clock, battery etc.) becomes visible in app after Handheld.PlayFullScreenMovie playback is finis... Read more
[iOS] UnityWebRequest starts timing out with FuseSDK when app is returni...
When FuseSDK is used in the project, after going to background a few times, UnityWebRequest begins timing out. Steps to reproduce:1)... Read more
[iOS] Missing App Icon in iOS 18 when Automatic Mode is enabled
Steps to reproduce:1. Open the attached “MissingIcon” project2. Set an icon for the default icon under Player settings (or set AppIc... Read more
[iOS] DeformSkinneMesh->ApplyBlendShapes->CalculateBlendShapeWeights cra...
How to reproduce:1. Open the attached project form the link provided in the Edit section2. Build for iOS and deploy the Xcode projec... Read more
[iOS] Xcode project building doesn't start when using 'Build & Run' in 2...
Steps to reproduce: 1. Open attached project (or create a new one and switch to iOS/AppleTV)2. 'Build & Run' the project3. Notic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build