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0
votes
Fixed

[.NET 4.6][iOS] Crash in il2cpp::icalls::System::System::Net::Sockets::S...

iOS

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Aug 16, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Download the project attached by the user2. Build "test" scene to iOS3. Build the project to an iOS device Res... Read more

0
votes
Fixed

Inconsistent ID values between Signing Team ID and iOS/tvOS Profile ID i...

iOS

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Jan 13, 2026

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Version/s: 6000.4.0b4, 6000.5.0a4

Steps to reproduce: Create a new Universal 2D project Go to "Unity" -> Settings" Select the "External Tools" item Observe how ID ... Read more

0
votes
Fixed

[iOS] System.Net.WebException when using HTTPS and a duplicate root cert...

iOS

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Jul 20, 2020

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Version/s: 2020.1.0a5, 2020.1.0b16, 2020.2

Reproduction steps:1. Open the project in "manual-certificate-bug.zip" and build for iOS2. Deploy to an iOS device and inspect the d... Read more

0
votes
Fixed

Unity Crash Reporting service doesn't work on iOS on 5.0.0

iOS

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Feb 12, 2015

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Version/s: 5.0.0f1

To Reproduce: 1. Import http://public.cloud.unity3d.com/UnityCrashLog.unitypackage into a new project and set it up in https://perf.... Read more

0
votes
Not Reproducible

[iOS] The whole project recursively copies itself into the Build folder ...

iOS

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Feb 13, 2019

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Version/s: 2019.2.0a5

To reproduce: 1. Download attached project “case_1124821-iosPluginTest 2.zip" and open in Unity2. Open "EmptyScene" scene3. Go to yo... Read more

0
votes
Won't Fix

Missing iPhone 13 device definition errors are printed in the Console wi...

iOS

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Apr 15, 2022

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Version/s: 2019.4, 2019.4.29f1

Reproduction steps:1. Download and open the attached "iOSMissingDevice.zip" project2. Observe the console window Expected result: No... Read more

0
votes
Fixed

[iOS][Metal] "Can't set kSurfaceUseResolvedBuffer surface flag" errors a...

iOS

-

Nov 25, 2017

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Version/s: 2017.2.0p2, 2017.3.0b8

When using a camera with depth only clearing and MSAA iOS build spams constantly this error: Metal: Can't set kSurfaceUseResolvedBuf... Read more

1
votes
By Design

[UAAL] [iOS] Application.Unload() does not free up memory

iOS

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Sep 29, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.1, 2020.1.0a13, 2020.2

Reproduction steps:1. Open customer's attached project in "UnityProject.zip"2. Build and Deploy to an iOS device3. In Xcode open the... Read more

2
votes
Fixed

[iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in...

iOS

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May 23, 2024

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Version/s: 2021.3.39f1, 2022.3.30f1, 6000.0.4f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce: 1. Open the attached "Plugins.zip" project 2. Go to File > Build Profiles and make sure that iOS Platform is ... Read more

3
votes
Not Reproducible

[iOS] Adding an aditional Graphics API triggers a reimport of all textures

iOS

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Feb 10, 2016

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Version/s: 5.4.0b5

TO Reproduce: 1. Open the attached project and add the OpenGLES3 to the Graphics API list.2. Observe that all the textures in projec... Read more

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