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[iOS][Metal] Unable to fully render Render Textures with Anti-aliasing o...
To reproduce: 1. Open attached project "RenderTexture_MSAA_IssueSTRIPED.zip" 2. Open "SampleScene.unity" scene 3. Build for iOS 4. D... Read more
[iOS] XCode always fails to build for iOS8 with any project
[iOS] XCode always fails to build for iOS8 with any project Steps to reproduce: 1. Create a New project 2. Build for iOS 3. Build ... Read more
[iOS][Metal] Splash screen is flickering when no camara is in scene
To reproduce: 1. Open attached project 2. Build for iOS 3. Run on iOS device Actual behavior: Unity splash screen starts to flicker... Read more
[Metal]When using the cardboard SDK on iOS, one eye doesn't work on meta...
To reproduce: 1. Open attached project 2. Build it to iOS and run on metal 3. Use the "Dist.Correction Mode" button Notice that one ... Read more
[iOS] Trampoline has the GameKit.framework incorrectly linked
To Reproduce: 1. Build the project in "677163_game_kit_repro_3.zip". 2. Notice the linker errors when compiling in xCode. 3. Add, G... Read more
[iOS] OnApplicationPause() is not called if "Behaviour in Background" is...
How to reproduce: 1. Open the "PauseRepro.zip" project 2. Switch platform to iOS 3. In the Player settings, set "Behaviour in Backgr... Read more
[iOS] Crash when running on iOS Simulator with Xcode 8.0 Beta 3
To Reproduce: 1. Build and run an empty project with Xcode 8 Beta 3 Simulator (iOS). 2. Observe that on launch the app crashes, aft... Read more
[iOS] Error: InvalidCharacter while compiling
Unity build fails to compile for iOS with an Error InvalidCharacter . Steps: 1. Build user's attached project ("Sneaker Clicke... Read more
[iOS] There is no way to provide separate images for iOS Launch Screens ...
Steps to reproduce: 1. Create new project 2. Switch to iOS 3. Open Player Settings/Splash Image 4. Set 'iPhone Launch Screen' as 'I... Read more
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