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DirectoryNotFoundException occurs when building a project from an Editor...
How to reproduce:1. Build the Editor and iOS Player from source code2. Open the user-supplied project "New Unity Project.zip"3. In t... Read more
[iOS] Xcode project uses libiPhone-lib.dylib instead libiPhone-lib.a fil...
How to reproduce:1. Open the attached 'EmptyProjectViaScript.zip' project2. Change Target SDK to Simulator SDK in Player Settings3. ... Read more
[iOS] PBXProject.AddFileToBuild method fails build when appending build ...
How to reproduce:1. Open the attached 'PictureCrossAppendBuildIssues.zip' project2. Switch platform to iOS3. Build the Xcode project... Read more
[2021.3] Push entitlements are requested when UnityEngine.iOS.Notificati...
How to reproduce:1. Build the user’s attached “bug-push-entitlements.zip” project for iOS2. Open built Xcode project3. Open Classes ... Read more
[iOS] Back Triple Camera is not focusing manually and automatically
Steps: Open the "WebCamTexture-TestProject" project Build and Run for the iOS Platform In the app choose "06_focusPoint_Test" Scene ... Read more
[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when au...
[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when audioOutputMode is set to APIOnly/Audio Source or Render Mode ... Read more
[iOS] Application versions containing more than 3 non-negative integers ...
Reproduction steps:1. Open a new or existing project2. Go to Player Settings (Edit -> Player Settings)3. Switch to iOS tab4. Ente... Read more
[iOS13][UaaL] Scene does not load when using Unity as a Library
Reproduction steps:1. Extract "NewXCode.zip (60.9 KB)" and open the folder2. Open and build for iOS the project in "UnityProject.zip... Read more
[iOS] UnityIsPaused/UnityPause causing the App to crash when called afte...
Reproduction steps:1. Create a project that calls UnityIsPaused/UnityPause after Unity was shut down2. Build and Deploy the applicat... Read more
[iOS 14][Xcode 12] GKAccessPoint is displayed in Portrait orientation an...
How to reproduce:1. Open the attached 'GameCenterTest.zip' project2. Switch Platform to iOS3. Build for iOS and open the Xcode proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
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