Search Issue Tracker
Won't Fix
Won't Fix in 2021.3.X
Votes
0
Found in
2021.3.31f1
Issue ID
UUM-52416
Regression
No
[2021.3] Push entitlements are requested when UnityEngine.iOS.NotificationServices is referenced in an unused script
How to reproduce:
1. Build the user’s attached “bug-push-entitlements.zip” project for iOS
2. Open built Xcode project
3. Open Classes > Preprocessor.h
4. Observe the 175th line “#define UNITY_USES_REMOTE_NOTIFICATIONS”
Expected result: “#define UNITY_USES_REMOTE_NOTIFICATIONS” is 0
Actual result: “#define UNITY_USES_REMOTE_NOTIFICATIONS” is 1
Reproducible with: 2021.3.31f1
Could not reproducible with: 2022.2.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8 (UnityEngine.iOS.NotificationServices is removed from 2022.1 onwards)
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
This is too low priority and won't be addressed, given that a workaround is simple and later versions of Unity are not affected.
Resolution Note (2021.3.X):
This is too low priority and won't be addressed, given that a workaround is simple and later versions of Unity are not affected.