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Instanced Prefab gets a Component added when entering the Play Mode afte...
How to reproduce:1. Open the attached "1284595_Repro" project2. Open the Scene "SampleScene"3. Open the "Comp" Script (found in the ... Read more
Focused Inspector window tab is not updated when GameObject is renamed
Reproduction steps:1. Create a new project2. Right-click on any GameObject and select Properties to open a Focused Inspector window3... Read more
Script Component is duplicated when dragging and dropping onto a GameObj...
How to reproduce:1. Create a new project2. Create a new Script3. Select any GameObject in the Hierarchy4. Drag and drop the Script i... Read more
[SceneTemplate] "The package cache was invalidated" warning when creatin...
Reproduction steps:1. Open attached project "3d_to_urp.zip"2. In Editor menu, select File -> New Scene3. In New Scene window, sel... Read more
Pressing the Backspace key returns to the "Search" view in the "Add Comp...
Reproduction steps:1. Create a new Unity project2. Select any GameObject3. Go to Inspector > Add Component > New script4. Pres... Read more
Reorderable array element selection is lost after undoing changes
How to reproduce:1. Open the attached project2. Select the "Cube" in the Scene Hierarchy3. In its Inspector select and reorder the "... Read more
Undoing a Text change in Text Components pastes restored text into Proje...
How to reproduce:1. Open the attached "1292220" project2. Open the SampleScene3. Select the Canvas -> "Edited" Prefab and delete ... Read more
Low color contrast between text and its background in the Layout Propert...
How to reproduce:1. Open the attached '1293782.zip' project2. Set the Editor Theme to 'Light' (Edit > Preferences > General &g... Read more
GameObject/Prefab inspector preview is slow for complex hierarchies
Game Object or Prefab inspector preview interaction is slow for complex hierarchies. For example, having a complex house prefab with... Read more
Label set with EditorGUILayout.PropertyField is not respected when using...
How to reproduce:1. Open the attached '1297656.zip' project2. Open 'SampleScene'3. In the Hierarchy window select the 'Example' obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS