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CPU and GPU usage goes up when a tooltip pops up
Reproduction steps: 1. Open a new project 2. Press on "Main Camera" in the Hierarchy window 3. Hover the mouse pointer over any prop... Read more
ReorderableList item is being returned with wrong "isExpanded" property ...
How to reproduce: 1. Open the "ReorderableList" project 2. Open "ReorderableListBug" Scene (Assets > ReorderableListBug > Reorderabl... Read more
"EditorGUILayout.MaskField" returns different values if the dropdown lis...
How to reproduce: 1. Open project "MaskField bug.zip" 2. In the Menu open Window > My Window 3. Press on "Nothing" and select "A", "... Read more
Long string of text cannot be seen when deleting it
Reproduction steps: 1. Create a new project 2. In the Hierarchy window rename any GameObject to have a long name that it doesn't fit... Read more
[Windows] "InvalidOperationException: Stack empty" when using EditorUtil...
Reproduction steps: 1. Open the attached project "1394298-22.2.a2.zip" 2. Open the "Teste" Scene in the Project window 3. Select "Ma... Read more
PropertyCallbackScope is called twice when used for Arrays
How to reproduce: 1. Open the user's attached project 2. In the Project window, select the Asset "test" 3. Observe the Help Boxes dr... Read more
Slider Min and Max Values become the same as the other Slider when selec...
How to reproduce: 1. Open the user's attached project "test2021.2.3.zip" 2. In the Hierarchy window select both "Slider" GameObjects... Read more
Editor redirects to a broken page when pressing question mark "?" in the...
Reproduction steps: 1. Create a new project 2. Create a new script 3. Press on the script in the Project window 4. Press "?" in the... Read more
[IMGUI] IndexOutOfRangeExceptions thrown when trying to add the first it...
How to reproduce: 1. Open attached project (or add Mobile Notifications package to new project) 2. Go to Project settings and open M... Read more
Prefab override indicator for dropdowns extends beyond the header elemen...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Cube in Hierarchy 3. Make that Cube prefab by draggi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard