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0
votes
Fixed

Overload is missing when executing SkinnedMeshRenderer.BakeMesh function...

Graphics - General

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Mar 13, 2018

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Version/s: 2017.3.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

To reproduce:1. Open the attached project's "unity-mesh-bake-bug-master.zip" Scene labeled "TestMeshBake"2. Enter the Play mode3. Ob... Read more

0
votes
Fixed

[TextureImporter] 8bit images with alpha get imported as RGB not RGBA, 1...

Graphics - General

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Mar 28, 2017

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Version/s: 5.5.2p4

Reproduction Steps:1. Import attached project.2. Go to the Assets folder in your project files.3. Observe how the "a-upper" is an RG... Read more

3
votes
Fixed

Post Process Layer modifies the Viewport Rect of the Camera

Graphics - General

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Sep 19, 2018

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Version/s: 2018.2.8f1

To reproduce: 1. Open the attached project (Bug Project.zip)2. Open the Bugged Scene3. Select Main Camera4. Toggle Post Process Laye... Read more

1
votes
Fixed

[LWRP] Objects have odd shadows cast on them when using Shadow Cascades

Graphics - General

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Jul 12, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open the attached "TestFor1059695.zip" project's SampleScene2. Move around the Scene3. Observe the odd shadows o... Read more

0
votes
By Design

DXT1 textures with alpha do not support transparency

Graphics - General

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Mar 13, 2017

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Version/s: 5.5.2p2

Reproduction Steps:1. Import attached project.2. In Project, select texture "DXT1".3. In Inspector, mark "Alpha is Transparency" as ... Read more

0
votes
Fixed

Vulkan renderer turns V Sync on when it should be off

Graphics - General

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Mar 21, 2018

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Version/s: 2018.2.0a5

The Vulkan renderer doesn't seem to respect the V Sync Quality Settings properly. When you turn V Sync off in a Vulkan player the FP... Read more

0
votes
Fixed

[OSX][GLCORE] Setting aspect ratio in game view, throws OpenGL Error in ...

Graphics - General

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Oct 21, 2015

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Version/s: 5.3.0a2

Steps: 1. Open any project.2. In game view click "Free Aspect" and change it3. BRACE YOURSELF, error is coming... Read more

0
votes
Fixed

[2019.1][Vulkan][DirectX 11] Using Models with Blend Shapes causes the S...

Graphics - General

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Mar 06, 2019

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Version/s: 2019.1.0a9, 2019.1.0b5

To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity2. Open "SampleScene" scene3. Make sure the current t... Read more

0
votes
By Design

ColorUtility.ToHtmlStringRGBA returns hexadecimal color code string with...

Graphics - General

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Oct 12, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1.Open attached “ ToHtmlStringRGBA.zip” Unity project2.Open scene “Test"3.Enter Play mode Expected results:ColorU... Read more

0
votes
Duplicate

The performance is stuttering while the camera is moving parallel to the...

Graphics - General

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Mar 24, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project;2. Open the scene "Stutterring_Test_1";3. Enter Play mode and observe the performanc... Read more

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