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Silent Crash on SetBoneWeights when there are more than 4 bone weights p...
How to reproduce:1. Open attached project (SetWeightsCrashUpdated.zip)2. Enter the Play Mode Reproducible with: 2019.3.0a3, 2019.3.0... Read more
High coordinate values in Object Transfrom causes their meshes to become...
Reproduction steps:1. Open the attached project in Unity2. Focus the editor view on the sphere object3. Move around using your mouse... Read more
[LWRP] UV Set for LW shader
SRP Repo: Issue #1534 What happened?I cannot find the UV Set setting for LW Shaders. Is it possible to have Animated Scrolling textu... Read more
"Assertion failed on expression: '0 == m_CurrentBufferBindMask[kUnityPer...
Reproduction steps:1. Download DOTSSample (https://github.com/Unity-Technologies/DOTSSample)2. Open the project3. Open scene "Whiteb... Read more
[GLES] Scene view is not rendered if gles forced
1. Open project.2. Notice that scene view is black. Read more
Crash on startup when Shader Variant with Standard ForwardAdd DIRECTIONA...
How to reproduce:1. Open attached project "ConstructionModeling_stripped13.zip"2. Observe the Editor (if it does not crash try openi... Read more
Texture2D creation fails and throws unintuitive error message when using...
How to reproduce:1. Open Tester-submitted project (TextureInitFail.zip)2. Open "SampleScene.unity" scene3. Play the scene4. Observe ... Read more
[Regression][FrameDebugger] SpeedTree preview is pink and corrupted in F...
Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Expand any event tha... Read more
Rendering a mesh using different vertices with same uv-coordinates rend...
To reproduce: 1. Open the project, attached by the user (SameUVWithPointFilter.zip)2. Open the "MainScene" scene3. Enter Play mode4.... Read more
Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...
How to reproduce:1. Open the attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default