Search Issue Tracker
SkinnedMeshRenderer not receiving shadows in Game View if it's the only ...
Reproduction steps:1. Open the user's attached project "New Unity Project.zip"2. In the Hierarchy window disable the "Cube" GameObje... Read more
Splash screen resources are not unloaded from memory
How to reproduce:1. Open the attached project (1186265test.zip)2. Build and run the project (make sure Development Build is enabled)... Read more
Viewing HDR through the SceneView or GameView doesn't work
1. Create an HDR scene.2. Open the editor and view it through the game view or scene view with an HDR monitor.3. Build the scene and... Read more
[Editor] Cannot change Graphics API's if platform is set to something ot...
1. Open attached or new project2. Switch to Android or iOS platform3. Try to remove OpenGLES3/Vulkan Graphics API or change their po... Read more
[3D with Extras] Editor crashes on creating a new scene
Editor crashes on creating a new scene Steps to repro:1. Create a new project 3D with Extras.2. File > New Scene.3. Press "Contro... Read more
Cameras & Reflection Probes with Culling Masks set to Nothing are proces...
Reproduction steps:1. Open project in "CullingAndUpdate.zip"2. Notice that "SkyboxCamera" and "Reflection Probe" have their Culling ... Read more
Culling performance regression when spawning a large amount of primitive...
How to reproduce:1. Open the "SampleScene" Scene in the attached "1217274.zip" project2. Open the Profiler window3. Ensure that Modu... Read more
Crash on VFXTextureGenerator::ComputeSignalCurve or Gradient::EvaluateHD...
Reproduction steps:1. Open the attached project ("1220947.zip")2. Open "CrashScene" Scene Reproducible with: 2019.2.0a7 (VFX 4.3.0),... Read more
[UI] Post processing effects and skybox toggle is disabled in new and ex...
Steps to reproduce: 1. Create a new project or open an existing one2. Notice that post processing toggle in the scene view is disabl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default