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Alpha channel is corrupted when using RenderTexture on Metal and OpenGL
Steps:1. Open user's attached project ("Render Texture Test Project.zip")2. Change Graphics API to Metal or OpenGL3. Build and Run E... Read more
Crash in Standalone build's shadow rendering when using graphics jobs
To reproduce:1. Open users project attached (MyTestProjectCrash.zip)2. Build and run for Standalone Expected: build is launched succ... Read more
[LWRP] Cascade shadows + Soft shadows gives a shadow blob in the scene
Steps to reproduce: 1) Download attached project and open in Unity2) Go to Scene view and zoom in and out camera's viewNote: A shado... Read more
UIElements Debugger is named incorrectly in all Editor tabs
To reproduce:1. Open any project on a reproducible version2. Open context menu for Scene view Actual result: it's called UIElements ... Read more
Memory leak when using SetPropertyBlock and EnableKeyword in OnRenderObject
To reproduce: 1. Download project "RenderingMemoryLeaks.zip" and open in Unity2. Open "Scene" scene3. Enter Play mode4. Observe that... Read more
Editor stutters a little bit when rotating a Camera through a script in ...
How to reproduce:1. Open the User's attached project2. Enter the Play Mode3. Observe the Game window Expected result: Smooth motion ... Read more
[LWRP] Scriptable Render Pipeline - Render Scale backbuffer is cleared o...
Regardless of the Render Scale setting the Unity Editor Player shows the expected behaviourConfigure the LightweightAsset to a "Rend... Read more
Shadow rendered through objects when Cast Shadow is disabled.
Shadow rendered through objects when Cast Shadows is disabled. Steps to repro:1. Open attached project.2. Select the Cube game objec... Read more
Using Graphics.CopyTexture shows only grey color
To reproduce:1. Open users attached project "CopyTexture.zip"2. Open "Test.unity" scene3. Enter Play mode4. Observe a grey rectangle... Read more
[DirectX11] Editor flickers and occasionally crashes when continuously g...
How to reproduce:1. Open user-submitted project (WindowsScreenFreezeRepro)2. Open scene 'Test scene'3. Enter Play Mode Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask