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Editor crashes or hangs when drag selecting more than one particle syste...
How to reproduce:1. Download attached project file and open ParticleSystemCrash scene2. Drag a box in the scene view that selects bo... Read more
"Assertion failed:Unknown platform 6 in GetTargetPlatformGraphicsAPIAvai...
1. Open the attached "WebPlayer Repro" project2. Observe the console Expected result: No errors are thrown in the consoleActual resu... Read more
Scene Camera can be accessed through script
Scene Camer can be accessed through script by using GameObject.Find("SceneCamera").SetActive(false); To reproduce:1. Open attached p... Read more
Edges glitch where shadows are cast when anti-aliasing is being used
To reproduce:1. Download and open attached project;2. Press play;3. Notice how shadow glitches where antialiased edges and cast shad... Read more
[PLM] Light probe turns non-static cube black/grey
Reproduction steps: 1. Open "MinimalRepro.zip" project2. In the Lighting window, change the "Lightmapper" to "Progressive"3. Generat... Read more
[XR Lightweight SRP] The Async Timewarp quad gets 'stuck' and stops upda...
1) Download the attached project2) Setup Rift3) Enter Playmode4) Select the Main Camera Object in the hierarchy5) Put on Rift or ena... Read more
[Linear] Creating a Texture2D for GUI in linear color space causes a tex...
Steps to reproduce:1. Open user attached project2. Make sure that in Player settings, color space is set to "linear".2. Click on "Wi... Read more
Renderer.Bounds.Size returns inaccurate size for rotated round objects
Steps to reproduce:1. Open “BoundsSize.zip” Unity project2. Open “Main” scene3. Select “Sphere” object in Hierarchy4. Change object’... Read more
Make Unity more responsive while Progressive Lightmapper is Preparing to...
Unity responsiveness is severely limited while Progressive Lightmapper is preparing to bake lighting. On some systems, freezes occur... Read more
Editor crashes in "GfxDevice::BeginRenderPass" if RenderPass.SubPass doe...
How to reproduce:1. Download attached project file2. Open with Unity Actual result: The editor crashes if the Scriptable Rendering P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor