Search Issue Tracker
Material.HasProperty returns true after using Material.SetTexture with n...
To reproduce:1. Open project2. Play scene Expected vs Actual: 'HasProperty after SetTexture' message should have false value instead... Read more
Camera.SetReplacementShader renders object one at a time instead of inst...
Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Enter Playmode4. Observe draw calls(5)5. Build de... Read more
Text Mesh generates pixels near letters if Character Size is set to 1.
How to reproduce:1. Open the attached project2. Open the "scene" scene3. Select "New Text" from the Hierarchy4. Set the "Character S... Read more
Anchor baseline is lower when loading font via Font.CreateDynamicFontFro...
To reproduce:1. Open project attached by QA2. Make sure "Scene" scene is opened3. Enter play mode and check how the text is aligned4... Read more
Editor crashes on startup
The editor crashes on startup on one particular machine. It doesn't make it past the splash screen. 1.Install build2.Attempt to star... Read more
[Regression] Imported .PSD file has visual artifacts
How to reproduce:1. Download attached project 'PSD_Test.zip' and open "Scene" Scene2. Apply bg_psd material to Quad3. You can verify... Read more
Artifacts are created when using post-processing bloom effect
Steps to reproduce:1. Download 968846_repro.zip and open "MainScene" scene2. Notice square shaped artifacts in game window Expected ... Read more
Windows 64bit Standalone player freezes after 30-90 minutes of play time
Reproduction steps:1. Open project attached(Unity.zip) or just run built standalone player (build.zip) and go to step 5.2. Select "B... Read more
[2D] Sprites are rendered on top of Halo
How to reproduce:1. Open the attached project "haloBug.zip"2. Open scene "halo"3. Make sure that the Spotlight has Draw Halo checked... Read more
"Assertion failed" errors appear when an object is created and set to be...
To reproduce: 1. In a new project, create a cube2. Set the Cube as static3. Observe the console Expected: no assertion errors are sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask