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Shader doesn't work with HDR
Reproduction steps: 1. Open "BlitTest.zip" project2. Look at the Game View3. "Main Camera" -> "HDR" -> uncheck/"off"4. Look at... Read more
Graphics.CopyTexture throws warning "region will not copy readable textu...
How to reproduce:1. Open users' project(CopyTextureRepro.zip)2. Open "Test" scene3. Enter play mode Expected result: Texture shows u... Read more
Display issues with Anima2D examples scenes
Example scenes in the Anima2D asset bundle do not displaying correctly. Read more
GL.IssuePluginEvent freezes the Editor on second launch with C# .NET 4.6...
Steps to reproduce:1. Open the attached project2. Open the test scene3. Play the scene4. Stop the scene5. Play the scene6. Observe t... Read more
Editor Freeze / Graphic Issues on disabled Images after reparenting
Steps to reproduce editor freezing:1. Open user attached project "CrashProject II.zip"2. Enter play mode3. Wait a couple of seconds ... Read more
TextureImporterSettings.readable = true does not actually set the textur...
Steps to reproduce:1. Download and open the attached project2. Go to Window/Pixel Terrain/Import Texture and import a png file3. Set... Read more
Font.textureRebuilt does not always get called when textures are generated
Issue: the texture atlas is being regenerated by seeing the textures on screen. But when both textures are generated, only one callb... Read more
[Windows][TextureImporter] dds texture produces line artifacts
To reproduce:1. Create new project2. Add the attached "rgbtest.dds" file into the Assets folder Desired outcome: Image colours match... Read more
Changing Blendshapes of Skinned Mesh Renderer breaks the texture when us...
How to reproduce:1. Open "SampleScene" in the attached "MorphTEST.zip" project2. Make sure that Import setting > Model > "Norm... Read more
Calling PlayableGraph.Evaluate while paused doesn't update a Skinned Mesh
To reproduce:1. Open the user's attached project2. Select the model, add the "Attack" animation in the Animancer Controller componen... Read more
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