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Bug reporter opens when opening project from Unity after pushing changes...
After pushing a project to Collaborate and going to File > Open Project... project opens, but Unity bug reporter is opened also. ... Read more
In Progress/Softlocks does not clear after reverting a change pending af...
In Progress/Softlocks does not clear after reverting a change pending after Editor restart Expected behaviour: the Softlocks will cl... Read more
Collaboration lose Unity Team access when macbook's lid is closed and re...
How to reproduce:1. Create a new project2. Open the Collaborate window and press the 'Set Project ID' button3. In the Project Settin... Read more
Messaging on dialog for "publishing over 5000 files" is confusing
We've had several customers (no less than 5 that have spoken up) see the following screenshot in regards to a commit only publishing... Read more
Editor toolbar Collaborate button is not vertically aligned with other t...
Steps to reproduce:1. Create a new project3. Check Collaborate button alignment at the top right of the editor window on the editor ... Read more
Collab and Services windows do not respect playmode tint
Steps to reproduce: 1. Create new project.2. Press play.3. Make sure Collab Tollbar Window, Collab History or Services windows are o... Read more
[2018.3] [Collab] GetNativeCollab is not allowed to be called from a Scr...
To reproduce:1. Create a new project2. Open Services tab, enable Collab3. Push initial commit4. Add a new script to the project5. Op... Read more
Collaboration Upgrade help link forwards to Legacy version documentation
To reproduce: 1.Create new project with collaborate feature.2.Open that project in newer major version.(For example from 5.4 to 5.5 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS