Search Issue Tracker
Not getting the "@" symbol in the bug report window when pressing the "A...
Reproduction steps:1. Open (or create) any project2. Open the Bug Reporter window (Help->Report a Bug...)3. Select the "Your emai... Read more
Bug Reporter window freezes when there already is another Bug Reporter w...
How to reproduce:1. Create a new Unity project2. Open the Bug Reporter window3. Open another Bug Reporter window4. Try to move the s... Read more
Unity Bug Reporter window text isn't scaled accordingly or is scaled but...
Steps to reproduce:1. Open a new project2. Edit -> Preferences -> UI Scaling3. Make sure that "Use default desktop setting" is... Read more
Bug reporter doesn't open after the Editor crash
Steps to reproduce: 1) Import attached package2) Open scene "09_Crash Handler"3) Press Play4) Click on "Raise Exception" buttonObser... Read more
The crash reporter does not start when this crash happens
This issue was reproduced in 2019.1.0a11, on Windows. To reproduce this:1. Download the project from: https://oc.unity3d.com/index.p... Read more
Opening/modifying a script in a Code Editor prevents a bug report from b...
Steps to reproduce:1. Create a new project2. Create a new script3. Open it in Visual Studio4. Try to submit a bug report Expected re... Read more
[Test] This is a fixed test
This is a test that is fixed Read more
Dialog Text during the Confirmation stage of Bug Report Submission is cu...
Steps to reproduce: Open the Bug Reporter Enter all fields to pass Validation Resize the Windows to it's smallest possible size Send... Read more
Reporting a bug fails when filenames of attached files contain non-ASCII...
Reproduction steps:1. Open the attached project "ą.zip"2. In the Menu Bar select "Help -> Report a Bug..."3. Attempt to submit a ... Read more
Bug Reporter search takes quotes (") into search algorithm
1. Open Bug Reporter V22. Search for "networking states" Expected: results provide information having 'networking states' text.Actua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS