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Audio clip fails to play after entering Play mode when UnloadUnusedasset...
Reproduction steps:1. Open the attached project " BeiJingPixel_UnloadUnusedAssets4.rar";2. Open the Game.unity scene;3. Enter the Pl... Read more
NumberSamples is always 1024 regardless of DSPBufferSize set from Audio ...
Steps to reproduce : - import the project attached- open the scene "scene.NCP_PitchTest"- select the mixer "NCP_PitchTest"- open a s... Read more
Audio Profiler - Audio Source in Hierarchy is partly highlighted
Audio Source is only partly highlighted - please see attached screen shot for details. To reproduce:- Open attached project and laun... Read more
Change AudioMixer "Send" effect -> "Send level" dB has no affect which r...
How to reproduce:1. Open attached project "DuckVolumen2019.1.3f1.zip" and scene "SampleScene"2. Open "Audio Mixer" window3. Select "... Read more
Audio clip auto-play setting is not stored in preferences (state is lost)
After selecting multiple clips within the Editor, the inspector forgets what settings it was using regarding auto-play. Reproduction... Read more
[iOS] UnityLinker error appears when building project which uses Audio M...
Reproduction steps:1. Open the attached "BugReport.zip";2. Build project for iOS. Expected results: the correct error is shown in th... Read more
Crash on AudioManager::Update if video is playing when loading scene
How to reproduce:1. Open the "AudioManagerUpdate Crash.zip" project2. Open the "VideoIntroduccion.unity" scene2. Press Play3. Press ... Read more
Audio is not properly occluded when using Steam Audio
Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Move Camera back and fourth between the rooms with a... Read more
Scheduled AudioSource stops playing after resuming from a pause when its...
How to reproduce:1. Open the attached project ("ScheduleError.zip")2. Open the repro scene ("SampleScene")3. Enter the Play Mode4. P... Read more
Errors are thrown when audio files which have more than two channels are...
Importing such file will produce an error:NullReferenceException: Object reference not set to an instance of an objectUnityEditor.Au... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS