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Performance is heavily impacted when displaying a Shader in the Inspector
How to reproduce: 1. Open the attached project 2. Open the Profiler Window (Window->Analysis->Profiler) 3. Switch the Profiler's mod... Read more
Mono Scripts in dlls fail to import when reimporting all Assets
Reproduction steps: 1. Open the "HighHandHoldem.zip" project attached by the user 2. Observe how many Mono Scripts are inside the co... Read more
An error is thrown when selecting Image.color Animation dependencies aft...
How to reproduce: 1. Open the attached "SelectDependencies" project in Unity 2019.4.15f1 2. When the "Asset Database Version Upgrade... Read more
The Inspector window is continually repainted when an Asset from the Pro...
How to reproduce: 1. Create and open a new project 2. Turn on Internal Mode 3. Make sure that the Inspector window is open 4. Select... Read more
Unknown error when loading corrupted Lightingdata Asset
Reproduction steps: 1. Open the attached project "CannonFodder3StyleGame.zip" 2. Load "Assets/Scenes/WhiteBox-Environment" scene if ... Read more
Color of the Prefab preview icon is not updated when color of the Materi...
How to reproduce: 1. Open attached "case_1284853" and SampleScene scene 2. In the project window, select the Material 3. In the Insp... Read more
Consistency Checker logs say that import results are inconsistent for te...
Reproduces on 2020.2.0b2, 2021.1.0a1 (didn't check on other versions) How can we reproduce it 1 Create new project 2 Drag and Drop ... Read more
Crash on MustRemoveFromObject when reimporting a Prefab
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select "Addressables" > "_GameManager" 3. Right-cl... Read more
Editor hangs when opening the project for the first time
How to reproduce: 1. Open the attached project from the given link in Edit Expected result: Project opens successfully within an ho... Read more
Calling ProduceArtifactsAsync continuously can end up producing the arti...
Calling ProduceArtifactsAsync continuously can end up producing the artifact multiple times instead of just once. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard