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Unknown error when loading corrupted Lightingdata Asset
Reproduction steps:1. Open the attached project "CannonFodder3StyleGame.zip"2. Load "Assets/Scenes/WhiteBox-Environment" scene if it... Read more
Render Pipeline Asset references are not saved in the Inspector after re...
How to reproduce:1. Open the project “IN_34444”2. Select the “Render Pipeline Asset” in the “Assets/Renderer”3. Make sure the “Eleme... Read more
Editor crashes while user closes the newly created empty project
Steps:1. Create a new project2. Close the Editor==>Editor crashes Please, take a look into attached movie for detailsNote: Only 2... Read more
The new path is relative to asset path when calling AssetDatabase.Rename...
How to reproduce:1. Open the "repro.zip" project2. Open the "SampleScene" scene3. Enter Play Mode4. Check the console:- Notice that ... Read more
Asset Importer tags user added files with DELETE tag in Package Import w...
How to reproduce:1. Open attached project ("ReproP.zip")2. Import "UpdatedPackage.unitypackage" Expected result: Folders/files are n... Read more
Files of another packages are being updated when importing a different a...
To reproduce:1. Create a new project2. From the asset store import "Gif and Screenshot tool" asset3. Import second asset "Easy Mobil... Read more
Prefab thumbnails are only shown when the Prefabs are reimported
How to reproduce:1. Open the attached project "Prefabs_And_Testing.zip"2. Open the Assets/PolygonDungeon/Prefabs/Characters folder E... Read more
Regression in time taken to enter Play Mode caused by asset database change
The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.unity3... Read more
The Inspector window is continually repainted when an Asset from the Pro...
How to reproduce:1. Create and open a new project2. Turn on Internal Mode3. Make sure that the Inspector window is open4. Select the... Read more
AssetDatabase.FindAssets returns multiple results with the same GUID for...
Reproduces on:2020.2.0a9 - V22020.1.0b6 - V22019.3.5f1 - V1 and V22019.2.21f1 - V1 Steps to reproduce:1 Open attached project2 Go to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS