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[Animation] Renaming duplicate animation clips results in incorrectly na...
Repro steps: 1. Open project and scene “Scene” 2. Select object “Sphere (2)” 3. In Animation window notice clip “New Animation” (th... Read more
[Animation] Scrubbing Animation window timeline crashes in mecanim::Valu...
Repro steps: 1. Open project and scene "Scene" 2. Select object "Sphere (2) 3. In Animation window click timeline (as if to scrub) ... Read more
[CurveEditor] Dragging keyframes after shift selection gives erroneous r...
[CurveEditor] Dragging keyframes after shift selection gives erroneous results Repro: 1- Open attached project. 2- Open scene 'asdf... Read more
[Playables] AnimationStart and AnimationMiddle are constantly called whe...
How to reproduce: 1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene" 2. Ent... Read more
Sprite playback in the Animation Window repeats frame 16
Sprite playback in the Animation Window repeats frame 16. Repro: 1- Open attached project. 2- Open scene "ReproScene". 3- Select ga... Read more
[Animation] Animation Clips are populated from the Animator, but not the...
Reproduction steps: 1. Open "1198771" project 2. Select "Share" GameObject 3. In the Animation window click on the Animation Clip dr... Read more
[A2] Cannot re position states in the Animator Controler
Steps to reproduce : - create a new Animation Controller - create a few states - try to re position them and notice that it doesn't... Read more
Curve change is applied to all curves in Custom Editor
How to reproduce: 1. Open attached project "860540-repro.zip" and "test" scene 2. Go to Window -> Utility AI Editor 3. Right click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file
- GPU usage doubles when a project is running in the background