Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.6.0a6
Issue ID
857222
Regression
Yes
[Animation] Renaming duplicate animation clips results in incorrectly named references
Repro steps:
1. Open project and scene “Scene”
2. Select object “Sphere (2)”
3. In Animation window notice clip “New Animation” (this is what works1 used to be called)
4. In Animator window select state “New Animation 0”
5. In Motion field observe link to “New Animation”
6. Click motion field entry and see how its actually animation clip “test”
NOTE: Trying to reproduce this in a new Animator Controller was unsuccessful
Reproducible in 5.6
Not reproducible in <= 5.5
Repro Project:
https://oc.unity3d.com/index.php/s/AO8n6bnO9i4lEpC
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file
Add comment