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Animation throws internal error: Found a curve with both quaternion and ...
To reproduce: 1. Open attached project 2. Play scene TestingAO3 3. Notice flood of errors in console Found a curve with both quatern... Read more
Animation Rigging with Humanoid rig: MultiAim constraint moving the anim...
Humanoid retargeting introduces offsets when using Animation C# Jobs. This can be reproduced with a nested humanoid character for w... Read more
Inconsistent GameObject movement when changing the order of Constraint c...
Reproduction steps: 1. Open the user's attached project "Constraint Order.zip" 2. Enter Play mode 3. Select the "constrained" GameOb... Read more
Syncing and unsyncing layers doesn't updates in the animation controller...
Syncing and unsyncing layers doesn't updates in the animation controller window Repro: 1. Add a new controller, 2. In the Base Laye... Read more
The whole value is always selected when left-clicking on Animation Curve...
How to reproduce: 1. Open the attached project 2. While in the SampleScene, select the GameObject in the Hierarchy 3. In the Inspect... Read more
[Animation] delay when playing from a Dictionary
Steps to reproduce: 1. Open User-supplied project (TestProject.zip) 2. Enter Play Mode 3. Select either "animation-test/animation-te... Read more
[Playables] AnimationStart and AnimationMiddle are constantly called whe...
How to reproduce: 1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene" 2. Ent... Read more
Animation with "stepped" frames interpolates between frames when animate...
When we have animation for child component with stepped frames (see Frames.png), these frames doesn't act as stepped frames and some... Read more
[animation] Crash changing GO selection during AW playback
This issue is with light legacy animation in 5.3 only (see versions below) repro: -open attached project -open "scene" scene -open ... Read more
In AnimationWindow, Ctrl-select of master key toggles instead of deselec...
Ctrl-click the "master" key in a group where children keys are partly selected will toggle the children (instead of deselecting them... Read more
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