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No properties are shown in the Inspector when selecting an Animator's State
How to reproduce: 1. Open the user's attached "AC in 2020.zip" project 2. Open the "Wolf AC" Animator Controller (Assets/Animals Pac... Read more
Animated Objects in Timeline are teleported to (0,0,0) Transform Positio...
How to reproduce: 1. Open attached "Flap Adventure.zip" project and "Some" scene 2. Enter the Play mode 3. Select Director GameObjec... Read more
The Inspector is empty when selecting the Blend Tree that has been copie...
How to reproduce: 1. Open the attached "BlendTree" project 2. Open the Animator (Window->Animation->Animator) 3. In the Project wind... Read more
Crash on AnimationModeBindings::SamplePlayableGraph when Previewing With...
How to reproduce: 1. Open the user's attached project from "SamplePlayableGraph.zip" 2. Open Scene "Main" 3. Select the game object ... Read more
Variables that have the NotKeyable attribute are still animatable when t...
How to reproduce: 1. Open user's attached "CleanProject" project 2. Open the "SampleScene" Scene 3. In the Hierarchy select the "Gam... Read more
The GameObject's rotation suffers from Gimbal Lock when Rotation Constra...
How to reproduce: 1. Open the user's attached "RotationConstraintBug.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode... Read more
Root motion of AnimationClipPlayable isn't handled when SetProcessInputs...
Reproduction steps: 1. Open the attached project ("animationscriptplayable-issue.zip") 2. Open "SimpleMixer" scene 3. Enter Play mod... Read more
The Animation is not played correctly when Animator State is set to Mirror
How to reproduce: 1. Open attached "ReproProject.zip" project and Scenes/SampleScene scene 2. Enter the Play mode 3. Observe the Gam... Read more
Humanoid rig root is offset by several units when using Animation Rigging
How to reproduce: 1. Open the attached "TestGrool.zip" project and Scenes/SampleScene scene 2. Enter the Play mode 3. Observe the Ga... Read more
Only one of multiple copies of the same StateMachineBehaviour script is ...
How to reproduce: 1. Open the attached '1278575.zip' project 2. In the Project window double-click on the 'AnimatorController' asset... Read more
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