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[SimpleAnimation] Disconnecting Playables from the graph doesn't stop wr...
How to reproduce:1. Open the user's attached project ("Simple Animation Keep Playables Connected Bug.zip")2. Open the repro scene ("... Read more
Recorded values on the KeyFrames are set to 0 when controlling Animator ...
Steps to reproduce:1. Open the attached project "case_1145760"2. Navigate to Project -> Assets and open "SampleScene"3. Open Anim... Read more
[Animation] Overriding AnimatorController causes disposition on the mode...
To reproduce:1) Open the attached project and scene2) Play it3) Click 'C' and Spacebar simultaneously (might take a few times to rep... Read more
Clamp Blendshapes is enabled by default when creating new projects
When creating a new project with any template, the "Clamp Blendshapes" option in the Other Settings section of Player Settings will ... Read more
Mesh is completely deformed when playing skeletal animations on a GameOb...
How to reproduce:1. Open the attached project "case_1143420-TimelineAnimationIssueStripped_2" and scene "Test"2. Select the "ParentW... Read more
By animating anchored Position.y, the Position.x is also modifying when ...
How to reproduce:1. Open the attached '1147770project.zip' project2. Click on the 'Image' Game Object in the Hierarchy tab and go to... Read more
Crash when minimizing the animation preview window
Crash when minimizing the animation preview window. Steps to reproduce- Open the attached project with 2019.2.0a12.- In the projects... Read more
GameObjectRecorder only records changes in the root object, changes in c...
How to reproduce:1. Open attached project2. Open ReproScene and enter the Play Mode3. Press 'Enter' to start recording character mov... Read more
Animation window's "Previous Keyframe" Shortcut skips Keyframes
Steps to repro:1. Open attached project "NewRepro.zip"3. Open SampleScene2. Select "Player" GameObject and open Animation window3. U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default